Korea (South)
  • Booth: 278

[Korea Pavilion] Play the Best, Play the Next!

The Korea Creative Content Agency(KOCCA) is South Korea's government agency,
promoting the development of Korean creative contents. 
Our work is focused on development of arcade and VR
for publishing, overseas service and incubating of startup companies.

PLAY THE BEST Korean Arcade Games!

PLAY THE NEXT Korean VR Games!


Motion Device Inc.

Motion Technologies. Inc.

InnoTechMedia Co,. Ltd.

Vrani Inc.


rabbitory Co,. Ltd.

MyungJi Korea

D.ARA Co,. Ltd.


SKonec Entertainment Co., Ltd.



 Press Releases

  • KOREA PAVILION at IAAPA 2019, where you can meet the present and the future of Korean arcade games & VR attractions!

    Boasting its diversified line up of 5 arcades and 4 VR attraction companies, the Korean government will be demonstrating creative content based on its renowned technology. And also, 5 VR attractions & solution companies will be participating for the business meeting.

     Korea Creative Content Agency has gathered the country’s best active and interactive companies for IAAPA, the International Association of Amusement Parks and Attractions, the largest international trade association for permanently situated and amusement facilities worldwide.

    Arcade companies provide differentiated experience in integrating traditional games with cutting edge technology.

     Ticket-redemption video games 'Hoopman Jumping & Training' by Moers, Gift and Ticket game machine 'Zombie Train' by Ilsung metal free, an AR photo kiosk 'Snap Action' by Myungji Korea, the first 'flying disc' sports game 'Flying Disc with Dynamic Beat' by D.ARA, the third-generation darts game machine 'DARTS-I' by Rabbitory.

      VR companies provide diverse genres. We introduce XR edutainment for kids, named 'Kooring VR Capsule Toys' by Vrani. We also have FPS game incorporation location-based entertainment 'BlackBadge BootCamp' by Motion technologies. Korea's leading company in VR market, Motion Devices will be presenting VR simulators and contents using various materials such as 'rafting', Aladdin' and 'high-altitude experience'. And you can meet the 'VR Icarus' by Innotechmedia, a paragliding VR simulator that can utilize game and experience contents.

    The arcade market is a huge market not only in the game industry but also in the cultural industry. And new technologies such as VR, AR, are creating another evolution of the arcade market. Currently, the arcade market in Korea is accepting and converging this trend the fastest. You will meet the current and future of the arcade market in Korea Pavilion, at IAAPA 2019.

     Korea Pavilion can be found at #278 of North Exhibit Hall from Nov 19th to 22nd, operating 10AM to 6PM (Exception: 22nd, until 4PM).

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